Independent community database. Not the official AnyPS5 website. No game files hosted.

AnyPS5 game test progress

Selected, reviewed game milestones. A first draw, gameplay on a patch stack and official Playable status are different results.

Latest game milestones

  1. Linux · First draws; no presented frame

    Linux main stops on a missing import. A patch and local workarounds reach first draws, but no frame is presented. Plus add-on content was not tested.

    main f1451396 + open PR #2004 and local shader/depth workarounds
  2. Windows · Opening gameplay on patched stack

    Windows NVIDIA testing reaches opening gameplay at 60 FPS with patches and two opt-in switches. Windows AMD and Linux have separate results. The official table does not list this game as Playable.

    main f1451396 + #846, #425, #1918, #1968, #1969, #1994, #1995 and local shader fix
  3. NHL 27

    Issues

    Windows · TLS passed; unresolved imports

    A newer local relinker passes the original TLS failure, then stops at import resolution. The maintainer recommends matching runtime libraries. No later successful launch is documented.

    Newer locally built relinker; exact commit not stated for this run
  4. Linux · Tutorial; incorrect 3D rendering

    An experimental Linux stack reaches the tutorial with a correct HUD, but incorrect 3D rendering at about 2 FPS. The tester explicitly describes this as in-game, not playable.

    main df16c4c2 + #861, #864, #157, #1201/#1202, #1184, #1071 and local changes
  5. Windows · Gameplay with audio patches

    A Windows stack reaches gameplay at reported 60 FPS with closed and draft audio patches. Without those branches the report does not reach gameplay. Not official Playable status.

    main + #955–#964 including draft #959/#964 and closed, unmerged #960
  6. Astro Bot

    Issues

    Windows · Gameplay with freezes

    Experimental Windows testing reaches gameplay with freezes and low performance. A separate Linux integration branch reaches the tutorial and Sky Garden. Neither result is official Playable status.

    astrobot b58df66c + PR #637; warm shader cache

Dates are documented tests, not issue activity. Undated reports remain in the compatibility index. History is curated; no commit feed or automatic support changes.